Crossfire Archive
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Re: CF: Dup'ing items
On Wed, 23 Dec 1998, Christian Stieber wrote:
> Date: Wed, 23 Dec 1998 14:37:50 +0100
> From: Christian Stieber <stieber@informatik.tu-muenchen.de>
> To: crossfire mailing list <crossfire@ifi.uio.no>
> Subject: Re: CF: Dup'ing items
>
> Ed Phillips (ed@udel.edu) wrote:
>
> > There is a bug with 0.95.1 that if you do a 'save, then drop your
> > items, then CTRL-C the client and start it up again, you will be
> > start with your items intact. Then you can go get the ones you
> > dropped on the ground. I expect this may be a "feature" of allowing
> > players to saves their characters...
>
> No, it's an old bug in the client stuff --- it doesn't save your
> character when the client exits. I'm suprised they left it in --- I
> always considered it a fair feature to offset all the bugs in the
> client implementation, but assumed that Mark had fixed it already.
>
> Christian
>
Acutally... the server shouldn't depend on the client to say "goodbye" and
save and cleanup nicely and such. Or maybe I'm misinterpreting what you
are saying...
Ed
>
> --
> Christian Stieber http://www.informatik.tu-muenchen.de/~stieber
> -
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+----------------------------------------------------------------------+
|Ed Phillips <ed@udel.edu> University of Delaware (302) 831-6082 |
|Systems Programmer III, Network and Systems Services |
|finger -l ed@polycut.nss.udel.edu for PGP public key |
+----------------------------------------------------------------------+
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