Crossfire Archive
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Re: CF: Dup'ing items



On Wed, 23 Dec 1998, Christian Stieber wrote:

> Date: Wed, 23 Dec 1998 14:37:50 +0100
> From: Christian Stieber <stieber@informatik.tu-muenchen.de>
> To: crossfire mailing list <crossfire@ifi.uio.no>
> Subject: Re: CF: Dup'ing items
> 
> Ed Phillips (ed@udel.edu) wrote:
> 
> > There is a bug with 0.95.1 that if you do a 'save, then drop your
> > items, then CTRL-C the client and start it up again, you will be
> > start with your items intact.  Then you can go get the ones you
> > dropped on the ground.  I expect this may be a "feature" of allowing
> > players to saves their characters...
> 
> No, it's an old bug in the client stuff --- it doesn't save your
> character when the client exits. I'm suprised they left it in --- I
> always considered it a fair feature to offset all the bugs in the
> client implementation, but assumed that Mark had fixed it already.
> 
> Christian
> 

Acutally... the server shouldn't depend on the client to say "goodbye" and
save and cleanup nicely and such.  Or maybe I'm misinterpreting what you
are saying...

	Ed

> 
> -- 
> Christian Stieber        http://www.informatik.tu-muenchen.de/~stieber
> -
> [you can put yourself on the announcement list only or unsubscribe altogether
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> 

+----------------------------------------------------------------------+
|Ed Phillips <ed@udel.edu> University of Delaware (302) 831-6082       |
|Systems Programmer III, Network and Systems Services                  |
|finger -l ed@polycut.nss.udel.edu for PGP public key                  |
+----------------------------------------------------------------------+

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