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CF: New Player Type Archetypes
Hey, someone mentioned different player archetypes and I thought
it would be fun to play around with. I have some questions, though:
1. If you added a new type, instead of modifying an old type, how would
you tell crossfire that it was one of the character type options?
2. I see that some monsters have ability_<x>. Could you give players
abilities? If a player had an ability, how would they use it?
-Kris
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