Crossfire Archive
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Re: CF: Dread Crash
On Wed, 13 Jan 1999, Mark Wedel wrote:
> Date: Wed, 13 Jan 1999 18:18:27 -0800
> From: Mark Wedel <mark@icp.siemens.com>
> To: krisb@ender.ring.org, Peter Mardahl <peterm@langmuir.EECS.Berkeley.EDU>
> Cc: crossfire@ifi.uio.no
> Subject: Re: CF: Dread Crash
>
>
> cancellation will make some objects non magical (items gets a save and if
> immune to magic won't be affected). So it can be a nasty attack, but not very
> since most artifacts are immune. All it really ends up cancelling are things
> like +1,+2 weapons. It may also zap incoming spells, not sure.
>
> Could be interesting such that artifacts have a small (1%) chance of being
> zapped also. On the other hand, then people would just wield the crummy
> weapons when they see a dread, so it probably wouldn't make much difference.
>
Hehehe... but you could make it immune to non-magical weapons!!
<evil grin> ;-0 bwaaaahaaahaaahaaaaaaa
>
> --
>
> -- Mark Wedel
> mark@pyramid.com
> -
> [you can put yourself on the announcement list only or unsubscribe altogether
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