Crossfire Archive
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: CF: suggestion for Exp system (damage vs. kill)
Raphakl Quinet wrote:
> Here is a suggestion: keep two separate fields in the object struct
> for the monsters (exp and kill_exp).
I like it, and I can't figure out how to abuse it, so it's probably
good. Code it up?
--
James Cameron (cameron@stl.dec.com)
OpenVMS, Linux, Firewalls, Software Engineering, CGI, HTTP, X, C, FORTH,
COBOL, BASIC, DCL, csh, bash, ksh, sh, Electronics, Microcontrollers,
Disability Engineering, Netrek, Bicycles, Pedant, Farming, Home Control,
Remote Area Power, Greek Scholar, Tenor Vocalist, Church Sound, Husband.
"Specialisation is for insects." -- Robert Heinlein.
-
[you can put yourself on the announcement list only or unsubscribe altogether
by sending an email stating your wishes to crossfire-request@ifi.uio.no]