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Re: G-Bust on Login



[Context: continuum is experiencing a significant number of "ghost busts
on login", where the TCP/IP connection closes and the client reports it
as a ghostbust.]

Daniel Londoño wrote:
> First of all, Great server! :-)

The players make it good.  ;-)

> Regarding the G-busts on login, I can tell you that I've tried it with
> SWINE, COW2 and COW3(beta) clients. SWINE and COW2 dont ghostbust at
> login, but COW3 beta (with all its wonderfull graphics and sounds)
> will ALWAYS g-bust on the first one or 2 attempts to get in the game
> (after you waited for 10 minutes in the Q ...argh!).

Now that's interesting.  First I've heard of a correlation with version
of client.  I wonder what is different in COW3?

> Is there any thing in the xtrekrc file we can change to prevent this?
> I dont think its an RSA thing...

At this stage we haven't fully figured out what is causing it, but as
soon as we do we are likely to fix it properly rather than depend on an
.xtrekrc file fix.

> Hope you can fix this bug soon... COW2 is getting on my nerves *grin*.

Thank you for upgrading.  ;-)

-- 
James Cameron                                      (quozl@us.netrek.org)

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