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libgaudio, simultaneous sound effects
Just noticed on freshmeat;
libgaudio is a library to facilitate easy incorporation of sound and
sound effects in games. Samples are loaded into memory and playback
is then triggered or stopped. The system mixes any number of
concurrently playing samples together (up to a predefined maximum).
Also possible is the inclusion of a background MP3 soundfile (the
external program "mpg123" required).
COW doesn't do this yet does it?
--
James Cameron mailto:quozl@us.netrek.org http://quozl.us.netrek.org/