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libgaudio, simultaneous sound effects



Just noticed on freshmeat;

  libgaudio is a library to facilitate easy incorporation of sound and
  sound effects in games. Samples are loaded into memory and playback
  is then triggered or stopped. The system mixes any number of
  concurrently playing samples together (up to a predefined maximum).
  Also possible is the inclusion of a background MP3 soundfile (the
  external program "mpg123" required).

COW doesn't do this yet does it?

-- 
James Cameron   mailto:quozl@us.netrek.org   http://quozl.us.netrek.org/