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SB etemp issue: case closed...?
- To: vanilla-list@us.netrek.org
- Subject: SB etemp issue: case closed...?
- From: Dave Ahn <ahn@vec.wfubmc.edu>
- Date: Tue, 27 Jul 1999 21:06:37 -0400
- Mail-Followup-To: vanilla-list@us.netrek.org
- Organization: Wake Forest University Baptist Medical Center
Well, d4sand, swasey and I tried to uncover the SB etemp bug only to conclude
that this "bug" is probably a misunderstood feature. I had known about this
feature for a long time but didn't realize that it was obscure knowledge.
Facts:
1. SB cool rate is -4 (i.e. goes down 4 points per sec), which is
lower than all other ships by a big margin.
2. Cool rate for all ships adjusted by current ships speed. For the SB,
w1 yields -4+1= -3 effective cool rate, w2 yields -4+2= -2.
3. T/P adjusts cool rate by +5, so an SB @ w0 will gain etemp at +1/sec.
4. *** SB etemp cool rate is adjusted by a multiple of the number of ships
docked and the SB's current ship, i.e.:
etemp += (0.7 * (sb_speed * num_docked_ships))
This means:
SB Warp # docked effective cool rate
------- -------- -------------------
2 0 -2+0 = -2/sec
2 1 -2+1 = -1/sec
2 2 -2+2 = 0/sec
2 3 -2+4 = 2/sec
2 4 -2+5 = 3/sec
1 0 -3+0 = -3/sec
1 1 -3+0 = -3/sec
1 2 -3+1 = -2/sec
1 3 -3+2 = -1/sec
1 4 -3+2 = -1/sec
0 0 -4+0 = -4/sec
0 1 -4+0 = -4/sec
0 2 -4+0 = -4/sec
0 3 -4+0 = -4/sec
0 4 -4+0 = -4/sec
Note that at w0 or w1, SB will always cool (w/o t/p), even if slowly in
some instances. However, at w2, SB will not cool at all if 2 ships are
docked, and will actually gain etemp if 3 or 4 ships are docked.
Also, the 3rd docked ship (relative to others) is extremely expensive
for the SB in terms of engine cool rate. Also, SB @ w2 + 4 docked + t/p
results in engine overheat at 3+5 = 8/sec!
Considering these facts and other observations (SB in clue games are
more likely to have more docked ships compared to SB in pickup; SB in
clue games will t/p more than in pickup), it's possible that some people
are mistaking the docked ship cool rate penalty for an actual bug with
the server in INL mode.
There could be a real bug somewhere, though, but we were unable to reproduce
it.
Dave
--
Dave Ahn <ahn@vec.wfubmc.edu> | "When you were born, you cried and the
| world rejoiced. Try to live your life
Virtual Endoscopy Center | so that when you die, you will rejoice
Wake Forest Univ. School of Medicine | and the world will cry." -1/2 jj^2