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Re: Local hacks and projects...



Rickard Eneqvist  <eneq@Madrid.DoCS.UU.SE> writes:
> Ohh, I maybe forgot to mention it, these additions have been made to
> 0.88.0. It's true that it doesn't core-dump of the same reasons that
> 0.87 did but it still does (did) wen't into infinit loops and the
> auto-save at a SIGSEG_V can fail. But that wasn't the problem here;
> what Vick ment (at least I think so) was that a character could quit,
> thereby leaving a pile, copy the save-file and have multiple stuff or
> in a nicer view, die and leaving a ghost-pile etc. By this you can
> conclude that I don't run it SUID and will continue doing so until
> version 1.0 is released. After all this is pre-releases...
I run my version setgid.  However, I consider this modification to be
obnoxious.  Why?  Because I believe that if one of your people dies,
you should be able to go in and rescue their stuff.
          -Eric 
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"Overhead, without any fuss, the stars were going out."
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"Yes, you're very smart.  Shut up."
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