Crossfire Mailing List Archive
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Floors



One of the "tricks" in designing maps for crossfire is to place some sort
of floor (stones, woodfloor, etc) over other objects (teleporters, etc) in
order to hide them. However when you step on that location or even click on
it with the mouse you are told about all the objects on that location. I
would like to suggest a new object flag, `floor', which stops a player from
being able to see what is below that object. If no one objects strongly to
this I'll implement it.

-Rupert

--
Rupert G. Goldie, Research Scientist                rgg@aaii.oz.au
Australian Artificial Intelligence Institute        
/\/\|| 1 Grattan Street, Melbourne, Australia