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Re: hps of classes (class differences)



+--- Karim Sanjabi:
| hmm, I don't think so, I think that the majority of the chico maps
| that we play were included with the standard distribution.

Yeah I know -- there are a lot of unbalanced maps in the standard
distribution. I'm not blaming Mark, either :-)

++--- Kjetil T. Homme:
|| [I suggest that players should quaff an exponential number of
|| potions to increase a stat]
||
+--- Karim Sanjabi:
| Cool, i did not know about this table.

Well, it is just a suggestion. It's pretty trivial to add, though.
Would you guys prefer the random element?

+---
| One thing that I would also like to mention, is the enchant weapon
| scolls.  They unbalance the game entirely.

YES! I have _never_ liked the enchant weapon scrolls. I didn't know
that there was no limit to them though -- taifu +35 is insane. Here's
one vote to _remove_ the prepare weapon and enchant weapon scrolls
entirely.  As far as I can remember, they were added to the game at
the same time as the Superpotions, another munchkin feature (since
removed?)

+---
| Oh, and while I'm thinking about it ;) some monsters give out way
| too many exp.  Like demi-liches.  500000?  I have seen a 25 level
| barbarian wade through like 30 of them in one room no problem, then
| he becomes 31st level or something.

Be careful -- if you remove the very powerful custom weapons
(cf. taifu +35), the award may be reasonable.

I think it is great that balance is discussed -- it is very easy to
let it fall by the wayside (I hope that was idiomatic :-)


Kjetil T.