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Classes (Was: Misc thoughts)




Idea to incresease classes differences :

 People from certain class could have (or get on certain level,
perhaps randomly) special habilities, for example

"protect magic" for wizards, "stealt" for thieves, "atturned
restoration" for cleric, "speed" for ninjas, "armor" for warriors,
``special ability to bow'' for elves, etc..

Spellcasters could also have "repelled paths" to differency them.

To get the games more equilibrated, the number of known spells could
depend of the level (and the intelligence) but it should have also a
spell to forgot a less usefull spell.

-- Laurent