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CF: generator timing



I've noticed that on maps with lots of generators, they all generate at the
same time (at least generators for the same type of monster, that is).
I think that it would be a lot more interesting if the timing were random.
Perhaps when a map is activated, the timer on each generator could be set
to a random value instead of zero.  There may need to be a way to override
this for certain maps, but I can't think of any offhand.

What do you think?

--PC
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