Crossfire Archive
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CF: Long distance transports




> for free, after all.)  A more complicated approach (also on the TODO list)
> would be to have ships more like the old ultima approach - you enter the ship,
> but you can now move the ship along in the water.  Another thing a ways off.

That would be great. In fact, when this is implemented -:) it would
also allow having things like horses or birds that take through through
the air etc. that you can use to travel faster (well, I assume it 
would be possible) --- basically a general "archetype" that a player
can enter and control.

However, I see a slight problem: most ships can accomodate more than
one player... so maybe a "ship" would be a map, with the player standing
on some special place being the one in control. Other players would
have to stand on other places --- maybe their task would be to tell
the controlling player the required direction, or to put up/take down
sails (depending on the weather -:)), or to row, or whatever. That
would be fun --- having a ship simulation inside crossfire -:)

Christian
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