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Re: CF: client & keybindings?



On Mar 2,  2:31pm, Christian Stieber wrote:
> Subject: CF: client & keybindings?
> Hi,
>
> are keybindings not implemented for the client, or don't they work?
> It seems I can't bind
>    use_skill wo;use_skill lit
> to the 'i'  key --- it is "saved", it is shown in the file, but it
> still doesn't work.

 Complex keybindings may not work (ie, keys with multiple actions seperated by
;) - I will have to check that out.

>
> I suppose I will loose all my keybindings when I log a real character
> in?

 define real character?  The keybindings the client uses are completely
seperate to those of the server (thus, if you have a character on the server
with a whole mess of keybindings and log that character in via the client,
those are lost.)

 However, the client bindings remain for all characters - so if you have a
fairly standard set of changes you make for all characters, you only need to do
it once, and all characters you play with the client will use those bindings
(being that the bindings are not tied to the character, but tied to the
client.)


>
> Christian
>
>
> --
> Christian (Icho/Gandhi/Ribald @sunbroy53.informatik.tu-muenchen.de, 13326)
> [to unsubscribe etc., send mail to crossfire-request@ifi.uio.no]
>-- End of excerpt from Christian Stieber



-- 

-- Mark Wedel
mark@pyramid.com
[to unsubscribe etc., send mail to crossfire-request@ifi.uio.no]


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