Crossfire Archive
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

CF: initial stats



Hi,

again, something that people _here_ all agree on: the initial stats.
The way things are implemented now, experienced cf players just reroll
until they get acceptable stats, whereas a newbie always starts with a
bad character. This is what I call unbalancing.

Suggestion: define a sum of stats (like, let's say 100 or 105), and let
people distribute these. Basically: forget rolling initial stats.
In addition, let people select their class _before_ setting their stats,
so some reasonable default stats can be set (so a newbie would just press
<return>, whereas experienced players can tailor their initial stats
to match their initial playing style).

Any opinions?

Christian


-- 
Christian (Icho/Gandhi/Ribald @sunbroy53.informatik.tu-muenchen.de, 13326)
[to unsubscribe etc., send mail to crossfire-request@ifi.uio.no]


Follow-Ups: