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Re: CF: Experiments



RE:
> > - merging Glowing Crystals

Multiple Glowing Crystals is actually an item which I would like to adjust so
that a character may only have one of at a time.  Sort of like getting too much
Uranium 238 together in one spot in that they'd feed off of each other, overheat
and probably blow up or at a minimum break.

Limiting a character to one Glowing Crystal also has some nice gameplay effects.
First, it would no longer be as easy to walk around with unlimited Mana points in
reserve.  Second it creates the possibility of other dungeons having as a quest
item a more powerful Glowing Crystal (presumably with some negative side effects
such as STR -1 or such).


In general, quest artifact items probably make sense being limited to one per
character.  Only because the game refreshes maps can players do the same quest
multiple times.  It is clearly nonrealistic for a player to complete a quest,
wait a day and then do it again.  It would be quite hard and require severe game
adjustments to absolutely prohibit a player from repeating a quest, but
limiting a player's ability to carry numerous quest unique items strikes me as
a reasonable gameplay solution.  Glowing Crystals are one of the few quest artifact
items where it does make sense to have a number of them.  Once a character can do
that quest then you repeat it a few times and suddenly life is a whole lot easier.


								sdw

								

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