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Re: CF: the begining of crossfire




On Sun, 12 Sep 1999, Steven Lembark wrote:

> Hwei Sheng TEOH wrote:
> > 
> > This is just something right off my head... but I was just thinking, do we
> > *have* to have one, unique, story about how the CF world came into being?
> > After all, these stories are passed down by the priests, right? Why can't we
> > have a slightly different version of the story (or even outright different
> > stories) from the different religions/races/etc.?
> > 
> > This will make things so much easier... priests from each cult will have his
> > own story, which, of course, would center around his beliefs. I think this
> > would add much more flavour to the game than to have a single, linear story.
> > It would also eliminate the need to explain everything -- these different
> > stories don't have to be 100% consistent with each other, and they can simply
> > be a basis for why a certain race has a certain attitude.
> > 
> > Eg. Gnarg's story might explain dwarves as retarded results of
> > not-so-successful attempts of creating goblins/trolls; whereas Mostrai's story
> > might hold the opposite view that the goblins were the "accidental" race. The
> > two stories will be inconsistent in one respect, but consistent in another
> > respect in that both show the hostility between the two races. After all, we
> > don't really care how exactly dwarves or goblins came about -- what we care is
> > that they are hostile to each other because of their racial background.
> 
> three sides to every story: your side, their side and the truth, eh?

Except that here we just omit the "truth" and present the two sides for each
pair of opposing races/religions/whatnot. :-)

> i've been playing with this also -- trying to come up with a 
> plausable creation from a priest of ruggilli.  beast guess is
> that there should be one from each god, available from the 
> priests.  obvously, opposing gods might have different things to
> say about one another.
> 
> this might also be a good way to disseminate info about the
> strengths/weaknesses granted to followers:  ask in temple-a
> and you find out about the protection, etc; ask in the place
> that hates a and you get their weakness...

Sounds good.


T

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