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CF: trouble with opened pits



Hi everyone,

If an object was placed on an opened pit, the object used to
fall through as soon as a player entered that map. Iīm afraid
that has changed with version 0.95.6.
Opened pits are only working now if used shortly after a player
entered the map.
I donīt know how many maps are affected by this bug.

Enter siegfriedīs house in ancient pupland for example
(pup_land/ancient/village/siegfried/siegfried.1):
Players get trapped over an opened pit because they donīt fall
through anymore. (Donīt try that without a balm of travelling!!!
- itīs unholy ground.)

Btw - despite of little bugs like this one, I like the new
version 0.95.6 very much ;)
Incredible how many bugs got fixed since 0.95.5!

   Andreas Vogl


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