Crossfire Archive
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Challenge Classes (Re: CF: towards 1.0)
Its possible to play every class to higher than an
average level of 25th without cheating or using the
worst map abuses that are out there.
You meantion a monk character that got to 110th level,
how can this be a failure? Seems to me the player
was pretty successful at gaining exp.
I see no problem with the fact that obvious "solutions"
dont work to kill tough monsters. As you mention, try
spellcasting to kill the "Great Wyrm", or maybe something
else (how about potions/dusts, which, btw I think you havent
really exploited).
The game *does* need more playbalance, I suggest making it
*harder* at the upper levels, and easier for lower levels.
How easy/hard do you want the game to be? It took me over
2 years to master all of the maps/classes, and Im disappointed
that this was too short a time.
-b.t.
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