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Re: CF: pause?




	I think you could turn the character into a statue.  They can't
move, are hard to damage, and the map doesn't reset.  However, they to
take some damage, so they might die or be badly injured if they ignore
monsters for too long.

	Does this seem like it could be abused?

-Kris

On 10 Mar 1998, Florian Beck wrote:

> Robert Brockway <robert@zen.humbug.org.au> writes:
> 
> In multi player mode, pausing would either mean 
> - leaving the character in the map: then, realistically, any player and
>   any intelligent monster could cut the character's throat;
> - removing the character to limbo: a matter of taste;
> - pausing the whole game: makes the game unplayable if any player
>   could pause the game; but otherwise it would be beside the point
>   (answering a phone call, etc).
> 
> -- 
> Flo
> [to unsubscribe etc., send mail to crossfire-request@ifi.uio.no]
> 

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