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Re: CF: suggestion for Exp system (damage vs. kill)




	Still doesn't allow for people who don't do damage but are still
part of the party, like a healing cleric.

-Kris

On Mon, 1 Feb 1999, Peter Mardahl wrote:

> > Yes please.
> > 
> > But where should the final kill experience go if the final kill was by
> > magic?  Should the whole party get magic experience, or should the
> > "current skill" of each player be used?  Should there be a generic skill
> > for party kills that has no effect on skill abilities?  I think so. 
> > Less abuse.
> 
> 
> With the partial experience system, there would seem to be no need
> for "party experience".  Everyone who participates would be getting
> experience of some kind, and no-risk malingerers get nothing.
> 
> PM
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