Crossfire Archive
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Re: CF: suggestion for Exp system (damage vs. kill)
Still doesn't allow for people who don't do damage but are still
part of the party, like a healing cleric.
-Kris
On Mon, 1 Feb 1999, Peter Mardahl wrote:
> > Yes please.
> >
> > But where should the final kill experience go if the final kill was by
> > magic? Should the whole party get magic experience, or should the
> > "current skill" of each player be used? Should there be a generic skill
> > for party kills that has no effect on skill abilities? I think so.
> > Less abuse.
>
>
> With the partial experience system, there would seem to be no need
> for "party experience". Everyone who participates would be getting
> experience of some kind, and no-risk malingerers get nothing.
>
> PM
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