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Re: steal abuse



> From: "Mark Wedel" writes:
>
>  Certainly, it would be possible to make various things not as nasty.  You
> could just comment out most of the bad PERMADEATH effects, or change the code.
>  Reqires some hacking, but not that much.
> 
>  At the same time, you could hack a lot of stuff.  In the experience functions,
> you could obviously just add some multiplication effect so you get more for the
> same thing.
> 
	Yeah. Actually this is quite trivial and easy and requires no hacking
	of the code. Just edit the lib/skill_params file so that all of the 
	skills experience multipliers are many times their present value. You 
	will watch your character quickly ascend to Godhood (if that's your
	desire :)

						b.t.
> -- 
>  --Mark
>