Crossfire Archive
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Re: CF: Invisible Inventory Objects



Preston F. Crow on  wrote...
| Then when you get to the gate, they would lower, and you would see a
| message like, "The guards recognize Scorn's Hero and open the gates."
| 
I would like to be able to do that. Also maybe something like

The guards seeing you have a valid gate pass lowers the gate.

But at this time you can't get a magic mouth to only say something
on a connect signal, only on being walked over.

The only way I can see this happening is if each of three gates
only open on `password', `pass', or `hero of scorn' invisible item.
and as you pass though the gate it then belatedly gives the message.
Not a nice solution.

If magic mouths can be `connected to', or can be activated on a boulder
rolling on them (button_mouths?), or some other means to say `do it',
then hidden `sequence swicthes' (mini boulder cascades) can be set to
open ALL the gates and output the appropraite message.

  Anthony Thyssen ( System Programmer )    http://www.sct.gu.edu.au/~anthony/
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   `` Ten Thousand years will give you such a crick in the neck! ''
                                 -- Genie from the lamp -- "Aladin" the movie
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     PGP Public Key available -- finger -l anthony@lyrch.cit.gu.edu.au
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