Crossfire Archive
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Re: CF: CrossEdit
Scott Wedel (swedel@Tymnet.COM) wrote:
> I see two features of primary importance. First is any easy way to see
> and manipulate all objects on a map square so that items held by monsters
> or inside of containers are easy to deal with. Second is the ability to
> easily make customized palettes of wall type, monster type, etc which are
> able to be in their own windows.
Third: let us _move_/copy things, preferably by just dragging them to
the new place. Also, let us change the stacking order of the items on
a place. Currently is a pain to rearrange things because you had a
better idea.
Fourth: group operations. This would require selecting multiple items,
and setting variables for all these items in one go. Probably not
that important, though.
Christian
--
Christian Stieber http://www.informatik.tu-muenchen.de/~stieber
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