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Re: [VANILLA-LIST:3059] wish: authenticated access for bypassing bans
On Thu, Mar 23, 2000 at 11:41:16AM -0500, Dave Ahn wrote:
> On Thu, Mar 23, 2000 at 08:20:13AM -0800, Trent Piepho wrote:
> > On Thu, 23 Mar 2000, Dave Ahn wrote:
> > >
> > > We could add a flag to the player structure that can be checked after
> > > the netrek login, then if the deny bit is set, reject the player if
> > > he is logging in from a banned domain.
> >
> > I'm not sure I understand why you would do this. How does rejecting a domain
> > before login, as opposed to after login, make a difference?
> >
> > Or is this the way you would let some players from a banned domain in?
>
> Yeah. I agree with you that it's not a very good solution, but it is better
> than nothing. You have good points about new players being affected.
>
> > How about this. Add a new player command called "BAN". In order to ban a
> [...]
> > necessary to be banned. In order to come back, he'll have to get a new IP
> > address. Probably by disconnecting his modem and re-connecting. When he
>
> I contend that this system would be very prone to abuse with such a low
> vote requirement. If anything, it should be harder to ban someone than
> to eject them. And if that is the case, it is more likely that annoyed
> players will quit instead of trying to ban the twink 5 times in a row.
> Afterall, anyone who is obnoxious enough to be deserving of a ban would
> most certainly reconnect to continue annoying people.
How about a server hack that lets anyone EJECT someone coming from uu.net
with just one vote.
-Tom